Types.h
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00028 #ifndef ROCKETCORETYPES_H
00029 #define ROCKETCORETYPES_H
00030
00031 #include <Rocket/Core/Debug.h>
00032 #include <float.h>
00033 #include <limits.h>
00034 #include <string>
00035 #include <map>
00036 #include <set>
00037 #include <vector>
00038 #include <Rocket/Core/Platform.h>
00039
00040 namespace Rocket {
00041 namespace Core {
00042
00043
00044 typedef unsigned char byte;
00045 typedef unsigned short word;
00046 typedef double Time;
00047 typedef float TimeDelta;
00048 typedef unsigned int Hash;
00049 typedef unsigned short TypeHash;
00050 typedef void* ScriptObject;
00051
00052 }
00053 }
00054
00055 #ifdef ROCKET_PLATFORM_WIN32
00056 typedef unsigned __int64 uint64_t;
00057 #else
00058 #include <inttypes.h>
00059 #endif
00060
00061 #include <Rocket/Core/Colour.h>
00062 #include <Rocket/Core/Vector2.h>
00063 #include <Rocket/Core/String.h>
00064
00065 namespace Rocket {
00066 namespace Core {
00067
00068
00069 #if !defined NULL
00070 #define NULL 0
00071 #endif
00072
00073
00074 typedef Colour< float, 1 > Colourf;
00075 typedef Colour< byte, 255 > Colourb;
00076 typedef Vector2< float > Vector2f;
00077 typedef Vector2< int > Vector2i;
00078
00079
00080 class Element;
00081 class Dictionary;
00082
00083
00084 typedef void* FileHandle;
00085 typedef void* TextureHandle;
00086 typedef void* CompiledGeometryHandle;
00087 typedef void* DecoratorDataHandle;
00088
00089
00090 typedef std::vector< Element* > ElementList;
00091 typedef std::set< String > PseudoClassList;
00092 typedef std::set< String > PropertyNameList;
00093 typedef std::set< String > AttributeNameList;
00094 typedef Dictionary ElementAttributes;
00095
00096 }
00097 }
00098
00099 #endif