00001 /* 00002 * This source file is part of libRocket, the HTML/CSS Interface Middleware 00003 * 00004 * For the latest information, see http://www.librocket.com 00005 * 00006 * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining a copy 00009 * of this software and associated documentation files (the "Software"), to deal 00010 * in the Software without restriction, including without limitation the rights 00011 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 * copies of the Software, and to permit persons to whom the Software is 00013 * furnished to do so, subject to the following conditions: 00014 * 00015 * The above copyright notice and this permission notice shall be included in 00016 * all copies or substantial portions of the Software. 00017 * 00018 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 * THE SOFTWARE. 00025 * 00026 */ 00027 00028 #ifndef ROCKETCORETEXTURE_H 00029 #define ROCKETCORETEXTURE_H 00030 00031 #include <Rocket/Core/Header.h> 00032 #include <Rocket/Core/Types.h> 00033 00034 namespace Rocket { 00035 namespace Core { 00036 00037 class TextureResource; 00038 class RenderInterface; 00039 00046 struct ROCKETCORE_API Texture 00047 { 00048 public: 00050 Texture(); 00052 Texture(const Texture&); 00053 ~Texture(); 00054 00059 bool Load(const String& source, const String& source_path = ""); 00060 00063 String GetSource() const; 00067 TextureHandle GetHandle(RenderInterface* render_interface) const; 00071 Vector2i GetDimensions(RenderInterface* render_interface) const; 00072 00074 const Texture& operator=(const Texture&); 00075 00076 private: 00077 TextureResource* resource; 00078 }; 00079 00080 } 00081 } 00082 00083 #endif