TextureLayout.h

00001 /*
00002  * This source file is part of libRocket, the HTML/CSS Interface Middleware
00003  *
00004  * For the latest information, see http://www.librocket.com
00005  *
00006  * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
00007  *
00008  * Permission is hereby granted, free of charge, to any person obtaining a copy
00009  * of this software and associated documentation files (the "Software"), to deal
00010  * in the Software without restriction, including without limitation the rights
00011  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012  * copies of the Software, and to permit persons to whom the Software is
00013  * furnished to do so, subject to the following conditions:
00014  *
00015  * The above copyright notice and this permission notice shall be included in
00016  * all copies or substantial portions of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024  * THE SOFTWARE.
00025  *
00026  */
00027 
00028 #ifndef TEXTURELAYOUT_H
00029 #define TEXTURELAYOUT_H
00030 
00031 #include "TextureLayoutRectangle.h"
00032 #include "TextureLayoutTexture.h"
00033 
00034 namespace Rocket {
00035 namespace Core {
00036 
00044 class TextureLayout
00045 {
00046 public:
00047         TextureLayout();
00048         ~TextureLayout();
00049 
00054         void AddRectangle(int id, const Vector2i& dimensions);
00055 
00059         TextureLayoutRectangle& GetRectangle(int index);
00062         int GetNumRectangles() const;
00063 
00067         TextureLayoutTexture& GetTexture(int index);
00070         int GetNumTextures() const;
00071 
00075         bool GenerateLayout(int max_texture_dimensions);
00076 
00077 private:
00078         typedef std::vector< TextureLayoutRectangle > RectangleList;
00079         typedef std::vector< TextureLayoutTexture > TextureList;
00080 
00081         TextureList textures;
00082         RectangleList rectangles;
00083 };
00084 
00085 }
00086 }
00087 
00088 #endif