TextureLayoutRectangle.h

00001 /*
00002  * This source file is part of libRocket, the HTML/CSS Interface Middleware
00003  *
00004  * For the latest information, see http://www.librocket.com
00005  *
00006  * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
00007  *
00008  * Permission is hereby granted, free of charge, to any person obtaining a copy
00009  * of this software and associated documentation files (the "Software"), to deal
00010  * in the Software without restriction, including without limitation the rights
00011  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012  * copies of the Software, and to permit persons to whom the Software is
00013  * furnished to do so, subject to the following conditions:
00014  *
00015  * The above copyright notice and this permission notice shall be included in
00016  * all copies or substantial portions of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024  * THE SOFTWARE.
00025  *
00026  */
00027 
00028 #ifndef TEXTURELAYOUTRECTANGLE_H
00029 #define TEXTURELAYOUTRECTANGLE_H
00030 
00031 namespace Rocket {
00032 namespace Core {
00033 
00040 class TextureLayoutRectangle
00041 {
00042 public:
00043         TextureLayoutRectangle(int id, const Vector2i& dimensions);
00044         ~TextureLayoutRectangle();
00045 
00048         int GetId() const;
00051         const Vector2i& GetPosition() const;
00054         const Vector2i& GetDimensions() const;
00055 
00059         void Place(int texture_index, const Vector2i& position);
00061         void Unplace();
00064         bool IsPlaced() const;
00065 
00069         void Allocate(byte* texture_data, int texture_stride);
00070 
00073         int GetTextureIndex();
00076         byte* GetTextureData();
00079         int GetTextureStride() const;
00080 
00081 private:
00082         int id;
00083         Vector2i dimensions;
00084 
00085         int texture_index;
00086         Vector2i texture_position;
00087 
00088         byte* texture_data;
00089         int texture_stride;
00090 };
00091 
00092 }
00093 }
00094 
00095 #endif