DecoratorTiledImage.h

00001 /*
00002  * This source file is part of libRocket, the HTML/CSS Interface Middleware
00003  *
00004  * For the latest information, see http://www.librocket.com
00005  *
00006  * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
00007  *
00008  * Permission is hereby granted, free of charge, to any person obtaining a copy
00009  * of this software and associated documentation files (the "Software"), to deal
00010  * in the Software without restriction, including without limitation the rights
00011  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012  * copies of the Software, and to permit persons to whom the Software is
00013  * furnished to do so, subject to the following conditions:
00014  *
00015  * The above copyright notice and this permission notice shall be included in
00016  * all copies or substantial portions of the Software.
00017  * 
00018  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024  * THE SOFTWARE.
00025  *
00026  */
00027 
00028 #ifndef ROCKETCOREDECORATORTILEDIMAGE_H
00029 #define ROCKETCOREDECORATORTILEDIMAGE_H
00030 
00031 #include "DecoratorTiled.h"
00032 
00033 namespace Rocket {
00034 namespace Core {
00035 
00040 class DecoratorTiledImage : public DecoratorTiled
00041 {
00042 public:
00043         DecoratorTiledImage();
00044         virtual ~DecoratorTiledImage();
00045 
00051         bool Initialise(const Tile& tiles, const String& texture_names, const String& rcss_path);
00052 
00054         virtual DecoratorDataHandle GenerateElementData(Element* element);
00056         virtual void ReleaseElementData(DecoratorDataHandle element_data);
00057 
00059         virtual void RenderElement(Element* element, DecoratorDataHandle element_data);
00060 
00061 private:
00062         Tile tile;
00063 };
00064 
00065 }
00066 }
00067 
00068 #endif